Update (April 24): Added cards from the Riolu and Pachirisu Wonder Pick Event

Here's one of my Gorosei Patron's take on it(he's a very strong player): And Here's what we agreed on: My current opinion is that: Swing Whitebeard - Zoro can attack turn 2 going second, because you can easily defend with 2K, and Zoro becomes worse and worse as the game goes on against Whitebeard Yellow Mom - It's fine to swing because they have to either play a 3/4 drop, and they can't swing for 7K like Katakuri Film Kid - Should be able to get away with it because they play a 3/4 drop, and don't have enough don to effectively clear Zoro Don't Swing Law - Generally wouldn't swing with Zoro, because Otama punishes it too conveniently Green - Against Supernova Kid, they can starve you after making you waste resources defending Zoro, so I wouldn't do it Black - They can starve you after making you waste resources defending Zoro, so I wouldn't do it, but you can probably get away with it against most Black players
And lets not forget about the text on the cards
Damage is still dealt, but it may end up as -1/-1 counters or poison counters, or just plain damage (to planeswalkers)
This is the real cost of making Mono Red match up decent, and Im sure its worth it