We're basically BigThreats.dec so we're packing lots of protection to help make sure nobody is messing with our smashing goals: Tamiyo's Safekeeping, Tyvar's Stand, and Gaea's Blessing all stop most forms of removal on Ghalta or similar beaters, and we've got haste enablers Surrak, the Hunt Caller, Surrak and Goreclaw, and Swiftfoot Boots to ensure we get the beats in asap
This means that if your tenth permanent is a land you play, players can't respond before you get the city's blessing
The biggest issue my friend had when he first played the deck was a lack of win conditions, but it turns out looping Pyrotechnic Performer can just win the game
Revised Mechanics Beta versions such that the mechanics are more easily understood
The deck features a number of green mana ramp/fetch spells, a full cycle of guildgates, and other lands and spells to get our all your colored mana