What I think about when illustrating Please tell us about the guiding principles you follow when drawing Pokmon TCG illustrations
There is not much that can block a big Deaths Shadow, however, many of the common removal spells of the format can take care of it, until Lurrus Deaths Shadow and the namesake deck are emblematic for how Magic is played today, interrupt your opponent, play a cheap strong threat and counter whatever your opponent tries to play against you
It didnt help that there was a pesky 2-mana flier in Squadron Hawk, which could fetch other copies of itself, quickly turning one card into a full set after being shuffled away by the Brainstorm ability
Priority is NOT passed or reset when effects are put ONTO the stack, and in fact a player can hold priority and keep slamming spells and abilities for as long as they like before giving someone else the chance
Hugo Kupka (Bruse Tarl, Boorish Herder) Rating: 7/10 Immediately granting double strike and lifelink is already a powerful ability, but you then get to keep doing this each turn you attack with Bruse Tarl, Boorish Herder