Entering tapped with a stun counter brilliantly represents the slow shuffling of these monsters in battle, inching ever so closely to a particular party member
Note that you essentially cant play around this in isolation, as its far too rare to put them on unless they have one
This useful card will give two lore when questing, and every time she quests, two damage counters from one character can be moved to an opposing character instead, therefore giving the player lore, healing, and damaging the opponent in one move
In some of the more recent games, heroes will unlock powerful Limit Break abilities that increase in strength along with their owner
While these five cards have the same name, power, and text, they all have different art and are labeled as 4a-e/204 (actually, I suppose there could be even more variants, but only five are included in the starter deck)