This leads to more interesting decision-making than the Amonkhet version, which was often just exert to attack, unless I can attack normally. As another nice extension, theres a set of cards where you effectively Exert yourself , getting a huge effect for a low cost, but denying you access to most of your mana next turn
Master of the Wild Hunt and new Masticore are both a little harder to get value from as it doesn't always happen when they resolve or die and are primarily just threats however they each do important other roles beyond this that Dungrove Elder does not offer
March of the Machine: Aftermath was a micro set that contained fifty cards and was sold in boosters that contained five cards
#47: Fights in Tight Spaces Fights in Tight Spaces is possibly the most underrated deckbuilding game Ive played alongside Iris and the Giant the key difference for this list being Fights in Tight Spaces has an actual card back I can rate
Brawl, Commander, Competitive Brawl, Historic, Legacy, Modern, Pioneer, Timeless, Vintage Alchemy, Pauper Standard