Not because its optimal, but because humans play this game with eyeballs
I feel like Radagast, Wizard of Wilds has been too into the shrooms to be of much payoff for us
There are three primary ways to win with tokens: You attack with enough creature tokens that your opponent cant possibly hope to block them all, You pair your token generation with Mirkwood Bats, Impact Tremors, Zulaport Cutthroat, and similar effects that drain your opponents life total as your tokens enter and leave the battlefield, or You have sacrifice outlets that let you cash in tokens to kill blockers and/or drain your opponents life, like Goblin Bombardment
Transformers has been a staple of pop culture for generations, and the decision to keep this a tightly-focused set of rare, powerful cards has led to interesting and flavorful top-down designs for its most iconic characters
The cycle lands are where I'd start beause I prefer cyling for colorless to dig for answers or combos or just if I topdeck it after my mana is set to coming into play untapped later in the game