This card targets any non-land permanent, meaning you can destroy any card that had indestructible, including artifacts, equipment, and enchantments
Hand 3 - Bloodstained Mire, Badlands, Swamp, Dark Ritual, Unmask, Exhume, Griselbrand I would mulligan this hand on the play and the draw, as this is an all-in hand, except you cannot resolve a Griselbrand on turn one
This fits blacks desire for power, sacrificing cards in hand or creatures in play for a chance to grasp something powerful and profane
For example, this deck gave us compelling reprints of expensive cards like Chromatic Lantern and gave new life to powerful cards from old like Guiltfeeder
Each Play Booster contains 14 Magic: The Gathering cards