Try to give yourself access to a diversity of removal types, including targeted spells like Blink of an Eye, board wipes like Akromas Vengeance, and exile spells like Angelic Edict in case your opponents cast something indestructible
At the beginning of your next upkeep, pay
Partner At the beginning of each combat, until end of turn, each other creature you control gets +1/+1 if it has flying, +1/+1 if it has first strike, and so on for double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, vigilance, and partner
Illustrated by JungShan Standard Not Legal Alchemy Not Legal Pioneer Not Legal Historic Legal Modern Not Legal Brawl Legal Legacy Legal Comp
It's a celebration--why not try both