Use actions to play your cards, move closer to your objective, and draw from your opponents Fate deck disrupt their carefully made plans with meddling heroes
I really feel like Tricky Terrain and Graveyard Overdrive couldve taken their novel ideas and ran with them a bit more
Torbran increases the damage inflicted by red sources, the Devil inflicts a point of damage to any target when a player sacrifices a permanent card, and the Goblin Sharpshooter with great design, of course inflicts a point of damage with tap but can be untapped with any creature that dies
Sure, Daisy might not be doing a million things at once, but dont let that fool you shes a tiny, feathery engine of pure, delightful disruption
This heavily incentivizes a player to cast this card as Ysgard's Call, then playing the Horn on a subsequent turn to maximize the value this artifact provides to the equipped creature