The more games you end after taking control, the fewer games you lose to a Banefire, Niv-Mizzet, Parun, or Carnage Tyrant after you thought you were in the clear
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On the other hand, theyll try to play these cards in a spot where they have protection for it as well in the form of Rattlechains or a counterspell, so the key is to ignore their small, irrelevant creatures and then engage in a counter-war over their key cards as likely you will need two, or even three, removal spells to get through their protection
You get your Ixalan. And I was very lucky that I had been thinking about many ideas for a long time
(This includes by the ward ability.) Gain control of target creature until end of turn