And some, like Solemn Simulacrum, do both
Both of these Locations don't have a unique ability, but they ease the player into using them by being cheap, ink cost-wise, while also gaining you one lore at the start of your turn, so long as the locations stay on the field
Saskia the Unyielding Saskia the Unyielding is one of your best options if you want to have access to the most werewolf cards
If you get Fall of Cair Andros on the battlefield, any excess noncombat damage you deal to an opponent's creatures will turn into a bigger Army
You build up an impressive board, play Yorion, exile all your nonland permanents, crack your Nevinyrral's Disk or play a wrath of some sort and you should be set up to be able to swing out on your next turn