Some people are calling it "the end of the game as we know it." Indeed, it bears a striking resemblance to something I "predicted" in World War M, the fictional article I wrote in 2012 about what it would take to kill Magic
This card gives a creature +0/-9,999 which, unless something very strange has happened, is going to kill pretty much anything
Learn more If you plan to siphon life totals all the way to the finish line, the best Vampire Commanders MTG has ever seen are hands down the coolest way to pull it off
Publisher: Wizards of the Coast Price: 59.99 Genre: CCG Players: 2-4 Time: 30+ minutes Age: 13+ Website: magic.wizards.com This review originally appeared in the August/September 2017 issue of Tabletop Gaming
That's easy to pay in the later game, but in earlier turns, opponents won't often have a spare mana to prevent that card draw