If you can resolve a delve creature, most of their tiny creatures are just going to lose the fight unless they have one of their few answers
Changing lands (Target land becomes the basic land type of your choice.) Color changing (Target/this creature becomes the color(s) of your choice until end of turn.) Copying permanents, permanently Counterspell Counter target activated/triggered ability +N/-N (on creatures) -N/+N (on creatures) -N/-0 (on creatures) -N/-0 (on spells) -N/-0 (on Auras) -N/-0 to their team, one-shot "Curiosity" (Whenever this creature deals combat damage to an opponent, draw a card.) Defender Flash "Flicker" (Exile target creature/permanent, then return it to the battlefield under its owner's controloccasionally the creature/permanent returns at the end of the turn.) Flying "Freeze" creature (Tap target creature
For more expert info on the TCG and its wider universe, check out our list of all the different Pokmon sets, and our definitive answer to that huge question: how many Pokmon are there
if you are in red, you need to choose between Alpine Moon (the best Tron and Valakut hate), Damping Sphere (good Tron and Storm hate), and Blood Moon (reasonable Tron hate with free wins against other decks)
ALL ENQUIRIES ARE DEALT WITH IN THE ORDER RECEIVED