It includes a mix of instant and sorcery spells for control, card draw, and powerful effects
That gives this a very strong early game, especially compared to others
This deck is most likely to win games with a Coat of Arms and maybe some help from Archetype of Imagination to give my Wizards flying
As with the first one, this set has a ton of amazing card for kitchen table play, it's really Commander heavy, but there are also great cards for Type Four, multiplayer, Five Color, and general Highlander that will make my list as well
His Eminence ability, which triggers even if hes in the Command Zone, means this 4/4 with First Strike and haste can create Vampire tokens as you cast spells of that type, and he empowers them with +1/+1 when he attacks