Most ideal starts involve a ramp effect by turn 2, whether that's a mana rock or a Rampant Growth effect
Of course, in the days of internet access, plentiful set announcements and sites such as the one youre reading right now, no Secret Rare cards are ever really a surprise unless you avoid any spoilers on upcoming or recently released sets entirely, of course
Fiendsmith Engraver Fiendsmith Engraver Fiend Effect UR Ultra Rare PSE Prismatic Secret Rare SR Super Rare UR Ultra Rare SE Secret Rare UL Ultimate Rare PS Platinum Secret Rare CR COLLECTOR'S RARE SE Secret Rare QCSE Quarter Century Secret Rare Related Cards View as Gallery View as List Fiendsmith in Paradise X TRAP Target 1 Level 7 or higher LIGHT Fiend monster you control
During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand
It's reasonably strong even in an advantageous situation, but it shows its true potential in situations where the opponent has already deployed multiple, and can play an active role like a comeback trump card