In order, perform the following: Ready - Any exerted cards (that were turned on their sides to show they've been used) are turned upright, back to the 'readied' position Set - Check for card abilities and effects that may trigger at the start of your turn, and resolve them Draw - Take a card from the top of your deck (the first player won't do this on the first turn of the game) Main phase In your main phase, you can add one eligible card to your inkwell by revealing it to your opponent, then placing it in the allocated section of the table face-down
Once per turn, during your Standby Phase, you must pay 800 LP (this is not optional), or this card is destroyed
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It taps with two to stop all combat damage from a dork
All of these features are optional, so every player is free to learn at his or her own pace