Since all of my massive creatures and support stuff have 1 or 2 power I decided to lean on mass removal that kills things of a 3 or 4 power life these cards
While it lacks the polish that Blizzard money brings to Hearthstone - or Wizards of the Coast money to Magic Arena - the layout is clean, easily legible and an excellent proof of concept for what an officially supported digital app might look like
No matter where in the world I am or what time of year it is, I always try to go check out a local Prerelease
Build up a strong enough board presence, or get your opponent low enough with chip damage, and you can create a game state where your opponent can't even kill your creatures without risking death themselves
And then Final Fantasy and its incredible translation of a beloved video game series into the universe of Magic , followed by Edge of Eternities , a set that felt being squashed in between two other products, leading to its identity and mechanics almost being forgotten even before being born