With a few exceptions, nearly every major set released had a set of Commander decks to go along with them (and usually in batches of four)
When cards have a specific large number on them, I wonder what the conversation during design and development looked like
You'll be waiting until the cows come home if you leave the decision up to an inanimate piece of cardboard
Building these decks called for us to decide color identity for the chosen game itself, but also the gameplay we desired from them, says Holt, going on to point out that its no mistake all four include White, for both theming and it helped cover the wide range of Heroes we wanted to include in each deck. As mentioned, the deck for 6 is centered on the latter half of that game as such, its essentially all about rebuilding your party by bringing other creatures back from your graveyard
Qasali Slingers Cats aren't always known for their removal powers, but Qasali Slingers is a welcome exception to that rule