Last August, when a longtime D&D artist was found to be using AI tools for commissioned pieces, WotC said that it was updating our artist guidelines to make clear that artists must refrain from using AI art generation as part of their art creation process for developing D&D art. In December, amid a wave of company layoffs that included many human art directors, WotC publicly reaffirmed its internal guidance that we require artists, writers, and creatives contributing to the Magic TCG to refrain from using AI generative tools to create final Magic products. As accusations of AI use in the creation of the promo image grew throughout the day, WotC posted multiple defenses on Thursday (such as this archived, now-deleted post) insisting that the art in question was created by humans and not AI. But given the evidence, the situation was too much for veteran MtG artist Dave Rapoza, who has created art for dozens of Magic cards going back years.

While some are infamous for being difficult to interact with, most of them tend to be a fantastic spectacle in their own right
Like the Hyper Battle cards, these sets used artwork from anime screenshots and concept art
Unpredictable factors such as social media "hype", stock hoarding, or drastic changes in the competitive meta-game can break these stages at any time, forcing the collector to combine patience with constant vigilance for anomalies that can alter the constantly changing TCG ecosystem
Having sold for $649.69 most recently on TCGplayer, this card is obviously incredibly expensive thanks to its rarity