In the case of The First Iroan Games, after putting three +1/+1 counters on Garnet and making Garnet a beefy attacker, you can remove a lore counter from it to ensure Garnet grows bigger and bigger every turn
I love the idea of building a strange combination of activated abilities depending on what your opponents are playing with, along with your own creatures that might end up in the graveyard
You could theoretically ramp quite a bit with it, but thats ultimately in the hands of the table
Among the 36 battles, there are four or five in each of Magics five primary colors, one or two in each of the 10 color pairs, plus one colorless battle and another thats all five colors
Vona, Butcher of Magan Seven life is a steep cost to kill a creature, but Orzhov excels at life gain