Mindbreak Trap is a great way to put a stop to a counterspell war, an infinite spell combo, or just to disrupt your opponents plans if theyre casting a bunch of spells
Now you may be wondering what the problem with the deck is
"Our original goal was to make them easy to identify In the end, it often became a mark of banishment, a reason to dismiss the card as being something 'less than'." Now doesn't that seem like a better fit
On the other hand, Rydia, Summoner of Mist is only good with 5+ summons, as a 1/2 landfall rummager isnt worth a card on its own
Some plane contains a place where wood elves, dark elves, and humans live in the same place, and the nocturnal elves harvest nightshade