Physical damage works by multiplying the unit's physical attack with their weapon's strength, so as their PA naturally increases as they level up and get access to increasingly stronger weapons, their damage output increases at a quadratic rate (or in the case of Monks and units with the Martial Arts support skill, their damage output works by squaring their PA, again leading to a quadratic rate in improvement)
Final Fantasy XIV s Final Days One of the biggest pieces of background lore in the critically acclaimed MMORPG Final Fantasy XIV is the Final Days, a cataclysmic apocalypse that happened thousands of years in the past that saw the world of Etheirys, the realm of a precursor race called the Ancients, break into 14 shards during a battle between the gods Zodiark and Hydaelyn in an attempt to stall the Final Days arrival
The land is especially valuable in three-color aggro decks, and it can even help transform Cecil, Dark Knight
This doesn't have any special synergy, but that can be kind of a good thing
Competitive Magic games often have a length that's not that far from that